China Location-based Virtual Reality Market Report & Forecast 2021-2027
SKU ID :QYR-19821779 | Published Date: 28-Dec-2021 | No. of pages: 90Description
TOC
1 Introduction to Research & Analysis Reports
1.1 Location-based Virtual Reality Market Definition
1.2 Market Segments
1.2.1 Segment by Type
1.2.2 Segment by Application
1.3 China Location-based Virtual Reality Market Overview
1.4 Methodology & Sources of Information
1.4.1 Research Methodology
1.4.2 Research Process
1.4.3 Base Year
2 China Location-based Virtual Reality Overall Market Size
2.1 China Location-based Virtual Reality Market Size: 2021 VS 2027
2.2 China Location-based Virtual Reality Revenue, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Location-based Virtual Reality Players in China Market
3.2 Top China Location-based Virtual Reality Companies Ranked by Revenue
3.3 China Location-based Virtual Reality Revenue by Companies
3.4 Top 3 and Top 5 Location-based Virtual Reality Companies in China Market, by Revenue in 2020
3.5 Companies Location-based Virtual Reality Product Type
3.6 Tier 1, Tier 2 and Tier 3 Location-based Virtual Reality Players in China Market
3.6.1 List of Tier 1 Location-based Virtual Reality Companies in China
3.6.2 List of Tier 2 and Tier 3 Location-based Virtual Reality Companies in China
4 Sights by Type
4.1 Overview
4.1.1 By Type - China Location-based Virtual Reality Market Size Markets, 2021 & 2027
4.1.2 Hardware
4.1.3 Software
4.2 By Type - China Location-based Virtual Reality Revenue & Forecasts
4.2.1 By Type - China Location-based Virtual Reality Revenue, 2016-2021
4.2.2 By Type - China Location-based Virtual Reality Revenue, 2022-2027
4.2.3 By Type - China Location-based Virtual Reality Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - China Location-based Virtual Reality Market Size, 2021 & 2027
5.1.2 VR Arcades
5.1.3 VR Theme Parks
5.1.4 VR Cinemas
5.2 By Application - China Location-based Virtual Reality Revenue & Forecasts
5.2.1 By Application - China Location-based Virtual Reality Revenue, 2016-2021
5.2.2 By Application - China Location-based Virtual Reality Revenue, 2022-2027
5.2.3 By Application - China Location-based Virtual Reality Revenue Market Share, 2016-2027
6 Location-based Virtual Reality Companies Profiles
6.1 VOID
6.1.1 VOID Company Details
6.1.2 VOID Business Overview
6.1.3 VOID Location-based Virtual Reality Introduction
6.1.4 VOID Location-based Virtual Reality Revenue in China Market (2016-2021)
6.1.5 VOID Recent Developments
6.2 EXIT Realty
6.2.1 EXIT Realty Company Details
6.2.2 EXIT Realty Business Overview
6.2.3 EXIT Realty Location-based Virtual Reality Introduction
6.2.4 EXIT Realty Location-based Virtual Reality Revenue in China Market (2016-2021)
6.2.5 EXIT Realty Recent Developments
6.3 SpaceVR
6.3.1 SpaceVR Company Details
6.3.2 SpaceVR Business Overview
6.3.3 SpaceVR Location-based Virtual Reality Introduction
6.3.4 SpaceVR Location-based Virtual Reality Revenue in China Market (2016-2021)
6.3.5 SpaceVR Recent Developments
6.4 Survios
6.4.1 Survios Company Details
6.4.2 Survios Business Overview
6.4.3 Survios Location-based Virtual Reality Introduction
6.4.4 Survios Location-based Virtual Reality Revenue in China Market (2016-2021)
6.4.5 Survios Recent Developments
6.5 Hologate
6.5.1 Hologate Company Details
6.5.2 Hologate Business Overview
6.5.3 Hologate Location-based Virtual Reality Introduction
6.5.4 Hologate Location-based Virtual Reality Revenue in China Market (2016-2021)
6.5.5 Hologate Recent Developments
6.6 Zero Latency PTY
6.6.1 Zero Latency PTY Company Details
6.6.2 Zero Latency PTY Business Overview
6.6.3 Zero Latency PTY Location-based Virtual Reality Introduction
6.6.4 Zero Latency PTY Location-based Virtual Reality Revenue in China Market (2016-2021)
6.6.5 Zero Latency PTY Recent Developments
6.7 Oculus VR
6.7.1 Oculus VR Company Details
6.7.2 Oculus VR Business Overview
6.7.3 Oculus VR Location-based Virtual Reality Introduction
6.7.4 Oculus VR Location-based Virtual Reality Revenue in China Market (2016-2021)
6.7.5 Oculus VR Recent Developments
6.8 HTC Vive Tech
6.8.1 HTC Vive Tech Company Details
6.8.2 HTC Vive Tech Business Overview
6.8.3 HTC Vive Tech Location-based Virtual Reality Introduction
6.8.4 HTC Vive Tech Location-based Virtual Reality Revenue in China Market (2016-2021)
6.8.5 HTC Vive Tech Recent Developments
6.9 Tyffon
6.9.1 Tyffon Company Details
6.9.2 Tyffon Business Overview
6.9.3 Tyffon Location-based Virtual Reality Introduction
6.9.4 Tyffon Location-based Virtual Reality Revenue in China Market (2016-2021)
6.9.5 Tyffon Recent Developments
7 Conclusion
8 Appendix
8.1 Note
8.2 Examples of Clients
8.3 Author Details
8.4 Disclaimer
Tables & Figures
List of Tables
Table 1. Location-based Virtual Reality Market Opportunities & Trends in China Market
Table 2. Location-based Virtual Reality Market Drivers in China Market
Table 3. Location-based Virtual Reality Market Restraints in China Market
Table 4. Key Players of Location-based Virtual Reality in China Market
Table 5. Top Location-based Virtual Reality Players in China Market, Ranking by Revenue (2019)
Table 6. China Location-based Virtual Reality Revenue by Companies, (US$, Mn), 2016-2021
Table 7. China Location-based Virtual Reality Revenue Share by Companies, 2016-2021
Table 8. Companies Location-based Virtual Reality Product Type
Table 9. List of Tier 1 Location-based Virtual Reality Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Tier 2 and Tier 3 Location-based Virtual Reality Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type – China Location-based Virtual Reality Revenue, (US$, Mn), 2021 & 2027
Table 12. By Type - China Location-based Virtual Reality Revenue (US$, Mn), 2016-2021
Table 13. By Type - China Location-based Virtual Reality Revenue (US$, Mn), 2022-2027
Table 14. By Application – China Location-based Virtual Reality Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - China Location-based Virtual Reality Revenue (US$, Mn), 2016-2021
Table 16. By Application - China Location-based Virtual Reality Revenue (US$, Mn), 2022-2027
Table 17. VOID Company Details
Table 18. VOID Business Overview
Table 19. VOID Location-based Virtual Reality Product
Table 20. VOID Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 21. VOID Recent Developments
Table 22. EXIT Realty Company Details
Table 23. EXIT Realty Business Overview
Table 24. EXIT Realty Location-based Virtual Reality Product
Table 25. EXIT Realty Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 26. EXIT Realty Recent Developments
Table 27. SpaceVR Company Details
Table 28. SpaceVR Business Overview
Table 29. SpaceVR Location-based Virtual Reality Product
Table 30. SpaceVR Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 31. SpaceVR Recent Developments
Table 32. Survios Company Details
Table 33. Survios Business Overview
Table 34. Survios Location-based Virtual Reality Product
Table 35. Survios Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 36. Survios Recent Developments
Table 37. Hologate Company Details
Table 38. Hologate Business Overview
Table 39. Hologate Location-based Virtual Reality Product
Table 40. Hologate Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 41. Hologate Recent Developments
Table 42. Zero Latency PTY Company Details
Table 43. Zero Latency PTY Business Overview
Table 44. Zero Latency PTY Location-based Virtual Reality Product
Table 45. Zero Latency PTY Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 46. Zero Latency PTY Recent Developments
Table 47. Oculus VR Company Details
Table 48. Oculus VR Business Overview
Table 49. Oculus VR Location-based Virtual Reality Product
Table 50. Oculus VR Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 51. Oculus VR Recent Developments
Table 52. HTC Vive Tech Company Details
Table 53. HTC Vive Tech Business Overview
Table 54. HTC Vive Tech Location-based Virtual Reality Product
Table 55. HTC Vive Tech Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 56. HTC Vive Tech Recent Developments
Table 57. Tyffon Company Details
Table 58. Tyffon Business Overview
Table 59. Tyffon Location-based Virtual Reality Product
Table 60. Tyffon Location-based Virtual Reality Revenue in China Market (2016-2021) & (US$ Million)
Table 61. Tyffon Recent Developments
List of Figures
Figure 1. Location-based Virtual Reality Segment by Type
Figure 2. Location-based Virtual Reality Segment by Application
Figure 3. China Location-based Virtual Reality Market Overview: 2020
Figure 4. China Location-based Virtual Reality Market Size: 2021 VS 2027 (US$, Mn)
Figure 5. China Location-based Virtual Reality Revenue, 2016-2027 (US$, Mn)
Figure 6. The Top 3 and 5 Players Market Share by Location-based Virtual Reality Revenue in 2020
Figure 7. By Type - China Location-based Virtual Reality Revenue Market Share, 2016-2027
Figure 8. By Application - China Location-based Virtual Reality Revenue Market Share, 2016-2027
Figure 9. VOID Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 10. EXIT Realty Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 11. SpaceVR Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 12. Survios Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 13. Hologate Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 14. Zero Latency PTY Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 15. Oculus VR Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 16. HTC Vive Tech Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 17. Tyffon Location-based Virtual Reality Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Companies
VOID
EXIT Realty
SpaceVR
Survios
Hologate
Zero Latency PTY
Oculus VR
HTC Vive Tech
Tyffon
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